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/*
model/collisionmodel.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "sys/sys.h"
#include "model/collisionmodel.h"
namespace model {
CollisionModel::CollisionModel(const std::string & label) :
collisionmodel_label(label)
{
}
CollisionModel::~CollisionModel()
{
// delete meshes
for (CollisionMeshes::iterator it = collisionmodel_meshes.begin(); it != collisionmodel_meshes.end(); it++) {
delete (*it);
(*it) = 0;
}
collisionmodel_meshes.clear();
}
void CollisionModel::add_mesh(CollisionMesh *mesh)
{
collisionmodel_meshes.push_back(mesh);
}
/* ---- static methods --------------------------------------------- */
CollisionModel::Registry CollisionModel::collisionmodel_registry;
void CollisionModel::init()
{
clear();
}
void CollisionModel::shutdown()
{
clear();
}
CollisionModel *CollisionModel::find(const std::string & label)
{
for (Registry::iterator it = collisionmodel_registry.begin(); it != collisionmodel_registry.end(); it++) {
CollisionModel *cmodel = (*it);
if (cmodel->label().compare(label) == 0)
return cmodel;
}
return 0;
}
void CollisionModel::clear()
{
for (Registry::iterator it = collisionmodel_registry.begin(); it != collisionmodel_registry.end(); it++) {
CollisionModel *collisionmodel = (*it);
delete collisionmodel;
(*it) = 0;
}
collisionmodel_registry.clear();
con_debug << " clearing collision models" << std::endl;
}
void CollisionModel::add(CollisionModel *collisionmodel)
{
collisionmodel_registry.push_back(collisionmodel);
}
} //namespace model
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