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/*
model/map.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_MODEL_MAPFILE_H__
#define __INCLUDED_MODEL_MAPFILE_H__
#include <string>
#include <vector>
#include "model/material.h"
#include "model/model.h"
#include "model/face.h"
#include "model/primitives.h"
#include "filesystem/filestream.h"
namespace model
{
/// class to parse the .map file structure and load geometry data into a model
class MapFile
{
public:
/**
* @brief load a .map file into a Model
* @param name name of the model to be loaded, without .map extension or maps/ prefix
* If the file can not be read, load() returns the NULL-pointer
*/
static Model *load(std::string const &name);
private:
MapFile();
~MapFile();
/// tpye definition for a per-material list of Primitives
typedef std::map<Material *, Primitives *> Materials;
/// open the file for reading
/** the filename will get the "maps/" prefix and ".map" suffix
*/
bool open(std::string const & name);
/// parse one line, returns false on end-of-file
bool getline();
bool read_patchdef();
/// current classname
inline std::string classname() const {
return classname_current;
}
/// current key
inline std::string key() const {
return key_current;
}
/// current value
inline std::string value() const {
return value_current;
}
/// true if the last read line contained a new classname
bool got_classname() const;
/// true if we are inside the requested class
bool in_class(const char *name) {
return (classname_current.compare(name) == 0);
}
/// true if the last read line contained a class closing bracket
inline bool got_classend() const {
return last_read_was_classend;
}
/// true if the last read line contained the closing bracket for the requested class
bool got_classend(const char*) const;
/// true if the last read line contained a new classname
bool got_classname(const char*) const;
/// true if the last read statement was a key=value pair
inline bool got_key() const {
return last_read_was_key;
}
bool got_key(const char * keylabel);
/// check if the last read key=value pair matches keylabel and store the value in valuestring
bool got_key_string(const char * keylabel, std::string & valuestring);
/// check if the last read key=value pair matches keylabel and store the value in color
bool got_key_color(const char * keylabel, math::Color & color);
/// check if the last read key=value pair matches keylabel and store the value in f
bool got_key_float(const char * keylabel, float & f);
/// check if the last read key=value pair matches keylabel and store the value in f
bool got_key_int(const char * keylabel, unsigned int & u);
/// check if the last read key=value pair matches keylabel and store the value in valuestring
bool got_key_angle(const char * keylabel, float & f);
bool got_key_vector3f(const char * keylabel, math::Vector3f & v);
/// return the number of lines read so far
inline unsigned int line() const {
return line_number;
}
/// return true of the map file is open for reading
inline bool is_open() {
return mapfile_ifs.is_open();
}
/// current filename
inline std::string const & name() const {
return mapfile_name;
}
inline const math::BoundingBox3f & box() const {
return map_box;
}
/// close the file
void close();
/// generate triangles for one plane in the plane list
void make_brushface(Face *face);
/// load parsed primitives into a FragmentGroup
void load_fragmentgroup(Model *model, const FragmentGroup::Type class_type);
/// clear the current list of per-material geometry
void clear_materials();
/// clear class bounding box
void clear_bbox();
void unknown_class() const;
void unknown_key() const;
void unknown_value() const;
/// list of planes for the current brush
std::vector<Face *> planes;
std::string classname_current;
std::string key_current;
std::string value_current;
bool last_read_was_key;
bool last_read_was_classname;
bool last_read_was_classend;
unsigned int map_brushes;
unsigned int map_faces;
unsigned int map_faces_detail;
unsigned int parse_level;
unsigned int line_number;
filesystem::IFileStream mapfile_ifs;
std::string mapfile_name;
math::BoundingBox3f map_box;
math::BoundingBox3f class_box;
math::Axis class_axis;
float class_speed;
bool class_engine;
Materials map_materials;
bool warning_q2brush;
bool in_patchdef;
};
}
#endif // __INCLUDED_MODEL_MAPFILE_H__
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