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/*
model/primitives.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "model/primitives.h"
namespace model
{
Primitives::Primitives(Material *material)
{
primitives_material = material;
}
Primitives::~Primitives()
{
// clear list of triangles
for (std::list<Triangle *>::iterator tris_it = primitives_triangles.begin(); tris_it != primitives_triangles.end(); tris_it++)
delete(*tris_it);
primitives_triangles.clear();
// clear list of quads
for (std::list<Quad *>::iterator quad_it = primitives_quads.begin(); quad_it != primitives_quads.end(); quad_it++)
delete(*quad_it);
primitives_quads.clear();
}
void Primitives::add_triangle(math::Vector3f const &v0, math::Vector3f const &v1, math::Vector3f const &v2,
math::Vector3f const &normal, bool detail)
{
Triangle *triangle = new Triangle(v0, v1, v2, normal, detail);
primitives_triangles.push_back(triangle);
}
void Primitives::add_quad(math::Vector3f const &v0, math::Vector3f const &v1, math::Vector3f const &v2, math::Vector3f const &v3,
math::Vector3f const &normal, bool detail)
{
Quad *quad = new Quad(v0, v1, v2, v3, normal, detail);
primitives_quads.push_back(quad);
}
}
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