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/*
gl/box.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_GL_BOX_H__
#define __INCLUDED_GL_BOX_H__
#include "render/render.h"
#include "math/mathlib.h"
namespace render {
/// a drawable OpenGL block shape
class Box
{
public:
/// create a new standard cube with edge length 1
Box(math::Vector3f const & tl, math::Vector3f const &br);
/// copy constructor
Box(const Box &other);
/// assignment operator
Box& operator=(const Box &other);
/// top left vertex (1,1,1)
math::Vector3f topleft;
/// bottom right vertex (-1,-1,-1)
math::Vector3f bottomright;
/// draw the block
void draw();
/// Top color
math::Color topcolor;
/// bottom color
math::Color bottomcolor;
/// size factor
float radius;
};
}
#endif // __INCLUDED_GL_BOX_H__
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