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/*
   gl/box.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_GL_BOX_H__
#define __INCLUDED_GL_BOX_H__

#include "render/render.h"
#include "math/mathlib.h"

namespace render {

/// a drawable OpenGL block shape
class Box 
{
public:
	/// create a new standard cube with edge length 1
	Box(math::Vector3f const & tl, math::Vector3f const &br);
	/// copy constructor
	Box(const Box &other);
	
	/// assignment operator
 	Box& operator=(const Box &other);

	/// top left vertex (1,1,1)
	math::Vector3f topleft;
	/// bottom right vertex (-1,-1,-1)
	math::Vector3f bottomright;

	/// draw the block
	void draw();

	/// Top color
	math::Color topcolor;
	/// bottom color
	math::Color bottomcolor;

	/// size factor
	float radius;
};

}

#endif // __INCLUDED_GL_BOX_H__