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/*
   render/face.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_RENDER_FACE_H__
#define __INCLUDED_RENDER_FACE_H__

#include <vector>

#include "math/mathlib.h"

namespace render {

/// one face (polygon) of a model
class Face {
public:
	Face(math::Vector3f const & normal, math::Color const *color=0);
	~Face();

	/// the normal of this face
	inline math::Vector3f const & normal() const { return face_normal; };

	/// the color of this face
	inline math::Color const *color() const { return face_color; };

	/// add a vertex to the face
	void add_vertex(math::Vector3f const &vertex);

	/// draw the polygon
	void draw();

private:
	math::Vector3f 			face_normal;
	math::Color			*face_color;
	std::vector<math::Vector3f *> 	face_vertex;
};

}

#endif // __INCLUDED_RENDER_FACE_H__