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/*
   render/model.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_RENDER_MODEL_H__
#define __INCLUDED_RENDER_MODEL_H__

#include <map>
#include <list>

#include "render/face.h"
#include "math/plane3f.h"

namespace render {

/// a 3D model contains a list of faces
class Model
{
public:
	/// load a model from disk
	Model(std::string const & name);
	~Model();

	/// the name of the model
	inline std::string const & name() const { return model_name; }

	void add_face(Face *face);

	/// the Model registry
	static std::map<std::string, Model*> registry;

	/// draw the model
	void draw();

/* ---- static functions for the Model registry -------------------- */

	/// get name model, returns 0 if not found
	static Model *find(std::string const & name);

	/// get named model from the registry and load it if necessary
	static Model *get(std::string const & name);

	/// clear the Model registry
	static void clear();

private:
	void make_face(math::Plane3f *face, std::vector<math::Plane3f *> & planes);

	std::list<Face *>	model_face;
	std::string		model_name;

	float			model_scale;

};

}

#endif // __INCLUDED_RENDER_MODEL_H__