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/*
render/model.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_RENDER_MODEL_H__
#define __INCLUDED_RENDER_MODEL_H__
#include <map>
#include <list>
#include "render/face.h"
#include "math/plane3f.h"
namespace render {
/// a 3D model contains a list of faces
class Model
{
public:
/// load a model from disk
Model(std::string const & name);
~Model();
/// the name of the model
inline std::string const & name() const { return model_name; }
void add_face(Face *face);
/// the Model registry
static std::map<std::string, Model*> registry;
/// draw the model
void draw();
/* ---- static functions for the Model registry -------------------- */
/// get name model, returns 0 if not found
static Model *find(std::string const & name);
/// get named model from the registry and load it if necessary
static Model *get(std::string const & name);
/// clear the Model registry
static void clear();
private:
void make_face(math::Plane3f *face, std::vector<math::Plane3f *> & planes);
std::list<Face *> model_face;
std::string model_name;
float model_scale;
};
}
#endif // __INCLUDED_RENDER_MODEL_H__
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