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/*
render/particleejectorscript.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "render/particleejectorscript.h"
#include "model/model.h"
namespace render
{
ParticleEjectorScript::ParticleEjectorScript()
{
script_type = Sprite;
script_interval = 100;
script_cone = 0.0f;
script_offset = 0.5f;
script_lifespan = 1000;
script_timeout = 0;
script_acceleration = 0.0f;
script_entity = false;
script_entity_second = false;
script_engine = false;
script_impulse = false;
script_thrust = false;
script_cull = model::CullNone;
script_spawn_radius = 0.0f;
script_attached = false;
script_scaled = false;
script_color_interpolated = false;
}
ParticleEjectorScript::ParticleEjectorScript(const ParticleEjectorScript &other)
{
script_type = other.type();
script_interval = other.interval();
script_cone = other.cone();
script_spawn_radius = other.spawn_radius();
script_offset = other.offset();
script_lifespan = other.lifespan();
script_timeout = other.timeout();
script_acceleration = other.acceleration();
script_entity = other.entity();
script_entity_second = other.entity_second();
script_engine = other.engine();
script_impulse = other.impulse();
script_thrust = other.thrust();
script_cull = other.cull();
script_attached = other.attached();
script_scaled = other.scaled();
script_color_interpolated = other.color_interpolated();
script_texture.assign(other.texture());
script_axis.assign(other.axis());
script_radius_vec.assign(other.radius_vec());
script_alpha_vec.assign(other.alpha_vec());
script_speed_vec.assign(other.speed_vec());
script_tailspeed_vec.assign(other.tailspeed_vec());
script_color.assign(other.color());
script_color_second.assign(other.color_second());
}
ParticleEjectorScript::~ParticleEjectorScript()
{
}
}
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