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/*
render/render.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
// project headers
#include "render/render.h"
#include "sys/sys.h"
namespace render {
GLuint textures[32];
void init()
{
con_print << "Initializing render..." << std::endl;
con_print << " Renderer: " << gl::renderer() << std::endl;
con_print << " Vendor: " << gl::vendor() << std::endl;
con_print << " Version: " << gl::version() << std::endl;
con_print << "Loading textures..." << std::endl;
TGA::texture(textures, "bitmaps/loader.tga", 0);
TGA::texture(textures, "bitmaps/conchars.tga", 1);
}
void shutdown()
{
con_print << "Shutting down render..." << std::endl;
}
}
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