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/*
render/render.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
// project headers
#include "render/render.h"
#include "core/core.h"
#include "sys/sys.h"
namespace render {
GLuint textures[32];
core::Cvar *r_drawradius = 0;
void init()
{
con_print << "Initializing renderer..." << std::endl;
con_print << " renderer " << gl::renderer() << std::endl;
con_print << " vendor " << gl::vendor() << std::endl;
con_print << " version " << gl::version() << std::endl;
con_print << "Loading textures..." << std::endl;
if (!TGA::texture(textures, "bitmaps/loader.tga", 0)) {
//con_error << "Essential file bitmaps/loader.tga missing" << std::endl;
core::application()->shutdown();
}
if (!TGA::texture(textures, "bitmaps/conchars.tga", 1)) {
//con_error << "Essential file bitmaps/conchars.tga missing" << std::endl;
core::application()->shutdown();
}
r_drawradius = core::Cvar::get("r_drawradius", "0", core::Cvar::Archive);
}
void shutdown()
{
con_print << "Shutting down renderer..." << std::endl;
}
}
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