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/*
render/state.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_RENDER_STATE_H__
#define __INCLUDED_RENDER_STATE_H__
#include "render/gl.h"
namespace render
{
class State
{
public:
static void init(int width, int height);
static void shutdown();
static void resize(int width, int height);
static void clear();
inline static int width() {
return render_width;
}
inline static int height() {
return render_height;
}
inline static float aspect() {
return render_aspect;
}
inline static bool has_generate_mipmaps() {
return render_has_generate_mipmaps;
}
inline static bool has_vbo() {
return render_has_vbo;
}
inline static GLuint vbo() {
return render_vbo;
}
static void set_normalize(const bool enable=true);
private:
static int render_width;
static int render_height;
static float render_aspect;
static bool render_has_generate_mipmaps;
static bool render_has_vbo;
static GLuint render_vbo;
};
} // namespace render
#endif // __INCLUDED_RENDER_STATE_H__
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