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/*
render/text.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "render/render.h"
#include "GL/glut.h"
namespace render {
void draw_text(float x, float y, std::string text)
{
for (size_t i =0; i < text.size(); i++) {
if (text[i] != ' ') {
int row = (int) text[i] >> 4;
int col = (int) text[i] & 15;
float frow = row * 0.0625f;
float fcol = col * 0.0625f;
gl::begin(gl::Quads);
glTexCoord2f(fcol, frow);
gl::vertex(x,y,0);
glTexCoord2f(fcol + 0.0625f, frow);
gl::vertex(x+CHARSIZE,y,0);
glTexCoord2f(fcol +0.0625f, frow + 0.0625f);
gl::vertex(x+CHARSIZE,y+CHARSIZE,0);
glTexCoord2f(fcol, frow+0.0625f);
gl::vertex(x,y+CHARSIZE,0);
gl::end();
}
x += CHARSIZE;
}
}
}
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