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/*
render/text.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_RENDER_TEXT_H__
#define __INCLUDED_RENDER_TEXT_H__
#include <string>
#include <sstream>
#include "math/color.h"
namespace render
{
class Text
{
public:
static void init();
static void shutdown();
/// draw a text string
static void draw(float x, float y, const std::string & text);
/// draw a text string
static void draw(float x, float y, const char *text);
/// draw a text stream
/** If the stream contains multiple lines, each new line will be
* drawn at the same x value. The stream is cleared after reading
*/
static void draw(float x, float y, std::stringstream & textstream);
/// draw a character
static void draw(float x, float y, const char ascii);
/// set the font
static void setfont(const char *texture, float width, float height);
/// set the color
static void setcolor(const char color);
/// current font width
static inline float fontwidth() { return text_fontwidth; }
/// current font height
static inline float fontheight() { return text_fontheight; }
enum Color {Black=0, Red=1, Green=2, Yellow=3, Blue=4, Cyan=5, Magenta=6, White=7};
static math::Color * base_color[10];
static math::Color * core_color[26];
private:
static float text_fontwidth;
static float text_fontheight;
};
}
#endif //__INCLUDED_RENDER_TEXT_H__
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