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/*
   server/console.cc
   This file is part of the Osirion project and is distributed under
   the terms and conditions of the GNU General Public License version 2
*/

#include "server/console.h"
#include "core/core.h"

#include <iostream>

namespace server {

namespace console {

//--- private definition ------------------------------------------

/// server console implementation
class Console : public sys::ConsoleInterface {
public:
	/// stream to send normal messages too
	virtual std::ostream & messagestream();

	/// stream to send warning messages too
	virtual std::ostream & warningstream();

	/// stream to send warning messages too
	virtual std::ostream & errorstream();
	
	/// stream to send debug messages too
	virtual std::ostream & debugstream();

	unsigned long ping;
	
};

// private console object
Console console;

//--- engine functions --------------------------------------------

extern "C" void func_con_ping(std::stringstream &args)
{
	con_print << "Ping!" << std::endl;
	console.ping++;
}

//--- public ------------------------------------------------------

void init()
{
	con_print << "Initializing console..." << std::endl;

	// register our engine functions
	core::Func::add("con_ping", (core::FuncPtr) func_con_ping);
}

void shutdown()
{
	con_print << "Shutting down console..." << std::endl;

	// unregister our engine functions
	core::Func::remove("con_ping");
}

//--- private -----------------------------------------------------

std::ostream & Console::messagestream()
{
	return std::cout;
}

std::ostream & Console::warningstream()
{
	return std::cerr;
}
std::ostream & Console::errorstream()
{
	return std::cerr;
}

std::ostream & Console::debugstream()
{
	return std::cout;
}

} // namespace console

} // namespace server