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/*
server/console.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "server/console.h"
#include "core/core.h"
#include <iostream>
namespace server {
namespace console {
//--- private definition ------------------------------------------
/// server console implementation
class Console : public sys::ConsoleInterface {
public:
/// stream to send normal messages too
virtual std::ostream & messagestream();
/// stream to send warning messages too
virtual std::ostream & warningstream();
/// stream to send warning messages too
virtual std::ostream & errorstream();
/// stream to send debug messages too
virtual std::ostream & debugstream();
unsigned long ping;
};
// private console object
Console console;
//--- engine functions --------------------------------------------
extern "C" void func_con_ping(std::stringstream &args)
{
con_print << "Ping!" << std::endl;
console.ping++;
}
//--- public ------------------------------------------------------
void init()
{
con_print << "Initializing console..." << std::endl;
// register our engine functions
core::Func::add("con_ping", (core::FuncPtr) func_con_ping);
}
void shutdown()
{
con_print << "Shutting down console..." << std::endl;
// unregister our engine functions
core::Func::remove("con_ping");
}
//--- private -----------------------------------------------------
std::ostream & Console::messagestream()
{
return std::cout;
}
std::ostream & Console::warningstream()
{
return std::cerr;
}
std::ostream & Console::errorstream()
{
return std::cerr;
}
std::ostream & Console::debugstream()
{
return std::cout;
}
} // namespace console
} // namespace server
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