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 | #ifndef __INCLUDED_TIMER_H__
#define __INCLUDED_TIMER_H__
#include <sys/time.h>
namespace server {
/// a timer measures intervals in seconds
/*! A timer class measures the time elapsed
* between the last two calls to its mark() function.
*/
class Timer {
public:
	/// Constructor
	Timer();
	/// Destructor
	~Timer();
	/// mark the current time as zero
	/*! Reset the timer, all subsequent calls too elapsed() will
	 * use the current timestamp as reference
 	 */
	void mark();
	/*! return the time elapsed since the last mark
	 * @see mark()
	 */
	float elapsed();
	/// suspend calling process for a number of seconds
	void sleep(float seconds);
	/// TODO add inspectors for current timestamp and last mark
private:
	float 				timer_elapsed;
	struct timezone 		timer_tz;
	struct timeval 			timer_tick;
}; // class Timer
} // namespace server
#endif // __INCLUDED_TIMER_H__
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