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/*
ui/button.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "ui/button.h"
#include "auxiliary/functions.h"
#include "sys/sys.h"
namespace ui {
Button::Button (Widget *parent, const char *text, const char *command) : Label(parent, text)
{
set_label("button");
set_command(command);
}
Button::~Button()
{
}
void Button::print(size_t indent)
{
std::string marker("");
con_print << aux::pad_left(marker, indent*2) << label() << " \"" << text() << "\" \"" << command() << "\"" << std::endl;
}
void Button::set_command(const char *command)
{
if (command)
button_command.assign(command);
else
button_command.clear();
}
void Button::set_command(std::string const &command)
{
button_command.assign(command);
}
void Button::draw()
{
Label::draw();
}
}
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