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/*
ui/button.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_BUTTON_H__
#define __INCLUDED_UI_BUTTON_H__
#include <string>
#include "ui/label.h"
namespace ui {
class Button : public Label {
public:
Button (Widget *parent, const char *text=0, const char *command=0);
~Button();
void set_command(std::string const &command);
void set_command(const char *command);
inline std::string const & command() const { return button_command; }
/// print button description
virtual void print(size_t indent);
/// handle keyboard events
virtual void keypress(unsigned int key, unsigned int modifier);
virtual void keyrelease(unsigned int key, unsigned int modifier);
protected:
/// draw the button border
virtual void draw_border();
/// draw the button text
virtual void draw_text();
private:
std::string button_command;
};
}
#endif // __INCLUDED_UI_BUTTON_H__
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