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/*
ui/container.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "ui/container.h"
#include "ui/paint.h"
#include "ui/ui.h"
namespace ui
{
// TODO Container::direction
Container::Container(Widget *parent) : Window(parent)
{
set_label("container");
set_border(true);
set_background(true);
}
Container::~Container()
{
}
void Container::resize()
{
float w = UI::elementsize.width() * 1.5f;
float h = children().size() * (UI::elementsize.height() + UI::elementmargin) + UI::elementsize.height();
set_size(w, h);
const float x = UI::elementsize.width() * 0.25f;
float y = UI::elementsize.height() * 0.5f;
// reposition all children within the container
for (Children::iterator it = children().begin(); it != children().end(); it++) {
Widget *w = (*it);
w->set_size(UI::elementsize);
w->set_location(x, y);
y += UI::elementsize.height() + UI::elementmargin;
}
}
void Container::draw_border()
{
Paint::set_color(palette()->foreground());
Paint::draw_border(global_location(), size());
}
}
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