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/*
ui/input.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_INPUT_H__
#define __INCLUDED_UI_INPUT_H__
#include "ui/widget.h"
namespace ui
{
/// text input widget
class Input : public Widget
{
public:
Input(Widget *parent);
~Input();
/// set the text displayed by the label
void set_text(std::string const &text);
/// set the text displayed by the label
void set_text(const char *text);
/// return the text displayed by the label
inline std::string const &text() const {
return input_text;
}
/// clear the text
void clear();
protected:
/// draw the widget
virtual void draw();
/// called when the widget receives a key press
virtual bool on_keypress(const int key, const unsigned int modifier);
/// called when the widget receives a key release
virtual bool on_keyrelease(const int key, const unsigned int modifier);
private:
std::string input_text;
size_t input_pos;
};
}
#endif // __INCLUDED_UI_INPUT_H__
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