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/*
ui/listitem.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "audio/audio.h"
#include "core/application.h"
#include "ui/listitem.h"
#include "ui/paint.h"
namespace ui {
ListItem::ListItem(ListView *parent, const char * text) : Label(parent, text) {
set_label("listitem");
listitem_info = 0;
listitem_item = 0;
}
ListItem::~ListItem() {
}
void ListItem::draw_border()
{
if (has_mouse_focus()) {
math::Color color(palette()->foreground());
float t = core::application()->time();
t = t - floorf(t);
if (t > 0.5)
t = 1 - t;
color.a = 0.5f + t;
Paint::set_color(color);
Paint::draw_border(global_location(), size());
} else if ((static_cast<ListView *>(parent()))->selected() == this) {
Paint::set_color(palette()->border());
Paint::draw_border(global_location(), size());
}
}
void ListItem::draw()
{
if (!text().size())
return;
if ( has_mouse_focus() || ((static_cast<ListView *>(parent()))->selected() == this)) {
Paint::set_color(palette()->highlight());
} else {
Paint::set_color(palette()->foreground());
}
Paint::draw_label(global_location(), size(), font(), text(), alignment());
}
bool ListItem::on_keypress(const int key, const unsigned int modifier)
{
if (key == 512 + SDL_BUTTON_LEFT) {
audio::play("ui/select");
emit(EventListItemClicked);
return true;
}
return false;
}
} // namespace ui
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