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/*
   ui/listitem.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include "audio/audio.h"
#include "core/application.h"
#include "ui/listitem.h"
#include "ui/paint.h"

namespace ui {
	
ListItem::ListItem(ListView *parent, const char * text) : Label(parent, text) {
	set_label("listitem");
	
	listitem_info = 0;
}

ListItem::~ListItem() {
}

void ListItem::draw_border()
{
	// FIXME glow if selected, not on_mouseover
	
	if (has_mouse_focus()) {
		math::Color color(palette()->foreground());
		float t = core::application()->time();
		t = t - floorf(t);
		if (t > 0.5)
			t = 1 - t;
		color.a = 0.5f + t;
		paint::color(color);
		paint::border(global_location(), size());
	}
}

bool ListItem::on_keypress(const int key, const unsigned int modifier)
{
	if (key == 512 + SDL_BUTTON_LEFT) {
		audio::play("ui/select");
		
		emit(EventListItemClicked);
		
		return true;
	}

	return false;
}

} // namespace ui