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/*
ui/listitem.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_LISTITEM_H__
#define __INCLUDED_UI_LISTITEM_H__
#include <string>
#include "core/info.h"
#include "core/item.h"
#include "ui/label.h"
namespace ui
{
class ListItem;
}
#include "ui/listview.h"
namespace ui
{
class ListItem : public Label {
public:
ListItem(ListView *parent, const char * text);
~ListItem();
inline const core::Info *info() const {
return listitem_info;
}
inline const core::Item *item() const {
return listitem_item;
}
inline const std::string & sortkey() const {
return listitem_sortkey;
}
inline void set_info(const core::Info *info) {
listitem_info = info;
}
inline void set_item(const core::Item *item) {
listitem_item = item;
}
inline void set_sortkey(const std::string sortkey) {
listitem_sortkey.assign(sortkey);
}
void select();
protected:
/// keypress event handler
virtual bool on_keypress(const int key, const unsigned int modifier);
/// draw the button border
virtual void draw_border();
virtual void on_mouseover(const math::Vector2f &cursor);
virtual void draw();
private:
const core::Info *listitem_info;
const core::Item *listitem_item;
std::string listitem_sortkey;
};
} // namespace ui
#endif // __INCLUDED_UI_LISTITEM_H__
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