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/*
ui/menu.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "filesystem/filesystem.h"
#include "ui/label.h"
#include "ui/button.h"
#include "ui/menu.h"
#include "ui/ui.h"
namespace ui
{
Menu::Menu(Window *parent, const char *label) : Window(parent)
{
set_label(label);
set_border(false);
set_background(false);
menu_background = new Bitmap(this);
menu_container = new Container(this);
hide();
}
Menu::~Menu()
{
// menu_container and menu_background are deleted by Widget::~Widget()
}
void Menu::set_background_texture(const char *texture)
{
menu_background->set_texture(texture);
}
void Menu::set_background_texture(const std::string &texture)
{
menu_background->set_texture(texture);
}
Label *Menu::add_label(char const * text)
{
Label *label = new Label(menu_container, text);
label->set_alignment(AlignCenter);
label->set_border(false);
label->set_font(ui::root()->font_large());
return label;
}
Button *Menu::add_button(char const *text, char const *command)
{
return new Button(menu_container, text, command);
}
void Menu::resize()
{
set_size(parent()->size());
menu_background->set_size(size());
menu_container->set_location(ui::UI::elementsize.height(), (height() - menu_container->height()) / 2.0f);
}
bool Menu::on_keypress(const int key, const unsigned int modifier)
{
switch( key ) {
case SDLK_ESCAPE:
if (visible()) {
this->hide();
return true;
}
break;
default:
break;
}
return Window::on_keypress(key, modifier);
}
}
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