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/*
ui/menu.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "ui/label.h"
#include "ui/button.h"
#include "ui/menu.h"
#include "ui/ui.h"
namespace ui {
const float element_width = 256.0f;
const float element_height = 64.0f;
const float element_margin = 24.0f;
Menu::Menu(Window *parent, const char *label) : Window(parent), menu_container(this)
{
set_label(label);
set_border(false);
menu_container.set_label("container");
}
Menu::~Menu()
{
}
void Menu::add_label(char const * text)
{
new Label(&menu_container, text);
}
void Menu::add_button(char const *text, char const *command)
{
new Button(&menu_container, text, command);
}
void Menu::resize()
{
set_size(parent()->size().x, parent()->size().y);
float n = (float) menu_container.children().size();
menu_container.set_size(2.0f * element_width, n * (element_height + element_margin) + element_height);
menu_container.set_location(element_margin, (height() - menu_container.height()) / 2.0f);
// reposition all children within the container
size_t i = 0;
for (Children::iterator it = menu_container.children().begin(); it != menu_container.children().end(); it++) {
Widget *w = (*it);
w->set_size(element_width, element_height);
w->set_location(element_width * 0.5f, element_height * 0.5f + i * (element_height + element_margin));
i++;
}
}
}
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