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/*
   ui/menu.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include "filesystem/filesystem.h"
#include "ui/label.h"
#include "ui/button.h"
#include "ui/menu.h"
#include "ui/ui.h"

namespace ui
{

Menu::Menu(Window *parent, const char *label) : Window(parent)
{
	set_label(label);
	set_border(false);
	set_background(false);

	menu_background = new Bitmap(this);
	menu_container = new Container(this);

	hide();
}

Menu::~Menu()
{
	// menu_container and menu_background are deleted by Widget::~Widget()
}

void Menu::set_background_texture(const char *texture)
{
	menu_background->set_texture(texture);
}

void Menu::set_background_texture(const std::string &texture)
{
	menu_background->set_texture(texture);
}

Label *Menu::add_label(char const * text)
{
	Label *label = new Label(menu_container, text);
	label->set_alignment(AlignCenter);
	label->set_border(false);
	label->set_font(ui::root()->font_large());
	return label;
}

Button *Menu::add_button(char const *text, char const *command)
{
	return new Button(menu_container, text, command);
}

void Menu::resize()
{
	set_size(parent()->size());
	menu_background->set_size(size());
	menu_container->set_location(ui::UI::elementsize.height(), (height() - menu_container->height()) / 2.0f);
}

bool Menu::on_keypress(const int key, const unsigned int modifier)
{
	switch (key) {

		case SDLK_ESCAPE:
			if (visible()) {
				this->hide();
				return true;
			}
			break;

		default:
			break;
	}

	return Window::on_keypress(key, modifier);
}

}