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/*
   ui/menu.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_UI_MENU_H__
#define __INCLUDED_UI_MENU_H__

#include "ui/bitmap.h"
#include "ui/button.h"
#include "ui/label.h"
#include "ui/window.h"

namespace ui {

/// a menu container
class Menu : public Window {

public:
	/// create a new menu
	Menu(Window *parent, const char * label);
	~Menu();

	/// load a menu from ini/menus/label.ini
	void load();

	void set_background(const char *texture);

	Label *add_label(char const * text=0);

	Button *add_button(char const *text=0, char const *command=0);

protected:
	virtual void resize();

private:
	float			menu_element_width;
	float			menu_element_height;
	float			menu_element_margin;

	Bitmap			*menu_background;
	Window			*menu_container;

};

}

#endif // __INCLUDED_UI_MENU_H__