Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
blob: 18cc091c30ef8c9ef71d6eade62bc704bbfb3352 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/*
   ui/modelview.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include "auxiliary/functions.h"
#include "ui/modelview.h"
#include "ui/paint.h"
#include "sys/sys.h"
#include "render/camera.h"
#include "render/draw.h"
#include "render/render.h"

namespace ui
{

ModelView::ModelView(Widget *parent, const char *modelname) : Widget(parent)
{
	set_border(false);
	set_background(false);
	set_label("modelview");

	set_modelname(modelname);

	modelview_zoom = 1.0f;
}

ModelView::~ModelView()
{}

void ModelView::print(const size_t indent) const
{
	std::string marker("");
	con_print << aux::pad_left(marker, indent*2) << label() << " \"" << modelname() << "\"" << std::endl;
}

void ModelView::set_modelname(const std::string & modelname)
{
	modelview_modelname.assign(modelname);
}

void ModelView::set_modelname(const char *modelname)
{
	if (modelname)
		modelview_modelname.assign(modelname);
	else
		modelview_modelname.clear();
}

void ModelView::set_color(const math::Color & color)
{
	modelview_color.assign(color);
}

void ModelView::set_zoom(const float zoom)
{
	modelview_zoom = zoom;
	math::clamp(modelview_zoom, 1.0f, 10.0f);
}

bool ModelView::on_keypress(const int key, const unsigned int modifier)
{
	if (key == 512 + SDL_BUTTON_WHEELUP) {
		modelview_zoom -= 0.1f;
		if (modelview_zoom < 1.0f)
			modelview_zoom = 1.0f;
		return true;
	} else 	if (key == 512 + SDL_BUTTON_WHEELDOWN) {
		modelview_zoom += 0.1f;
		if (modelview_zoom > 10.0f)
			modelview_zoom = 10.0f;
		return true;
	}

	return false;
}

void ModelView::draw()
{
	if (!modelview_modelname.size()) {
		return;
	}

	paint::color(1.0f, 1.0f, 1.0f);
	model::Model *model = model::Model::load(modelview_modelname);
	if (!model) {
		paint::bitmap(global_location(), size(), "bitmaps/notex");
		return;
	}

	math ::Vector2f center(global_location() + size() * 0.5f);

	gl::clear(GL_DEPTH_BUFFER_BIT);

	// gl 3d mode
	render::Camera::frustum_default(model->radius() * modelview_zoom, center.x(), center.y());

	gl::disable(GL_BLEND);
	gl::depthmask(GL_TRUE);		// enable writing to the depth buffer
	gl::enable(GL_DEPTH_TEST);

	gl::enable(GL_CULL_FACE);	// enable culling
	gl::enable(GL_COLOR_MATERIAL);	// enable color tracking
	gl::enable(GL_LIGHTING);

	// enable vertex arrays
	glEnableClientState(GL_VERTEX_ARRAY);
	glEnableClientState(GL_TEXTURE_COORD_ARRAY);
	glEnableClientState(GL_NORMAL_ARRAY);

	render::draw_model_fragments(model, core::localplayer()->color(), core::localplayer()->color_second(), true, true, 0);

	glDisableClientState(GL_VERTEX_ARRAY);
	glDisableClientState(GL_NORMAL_ARRAY);
	glDisableClientState(GL_TEXTURE_COORD_ARRAY);

	gl::disable(GL_LIGHTING);
	gl::disable(GL_COLOR_MATERIAL);	// disable color tracking
	gl::disable(GL_CULL_FACE);	// disable culling

	gl::depthmask(GL_TRUE);		// enable depth buffer writing
	gl::disable(GL_DEPTH_TEST);	// disable depth buffer testing

	gl::enable(GL_BLEND);

	// gl 2d mode
	render::Camera::ortho();
}

void ModelView::draw_border()
{
	paint::color(palette()->foreground());
	paint::border(global_location(), size());
}

}