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/*
ui/paint.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_PAINT_H__
#define __INCLUDED_UI_PAINT_H__
#include "ui/widget.h"
namespace ui
{
/// low-level widget paint functions
namespace paint
{
/// assign system colors
void assign_color(const char c, const math::Color &color);
/// set paint color
void color(float r = 0.0f, float g = 0.0f, float b = 0.0f, float a = 1.0f);
/// set paint color
void color(math::Color const & color);
/// set paint color
void color_code(const char c);
/// draw a border
void border(const math::Vector2f &location, const math::Vector2f &size);
/// draw a rectangle
void rectangle(const math::Vector2f &location, const math::Vector2f &size);
/// draw a rectangular bitmap
void bitmap(const math::Vector2f &location, const math::Vector2f &size, std::string const &texture);
/// draw aligned text
void label(const math::Vector2f &location, const math::Vector2f &size, const Font *font, const std::string &text, unsigned int align = AlignCenter);
/// draw unaligned text
void text(const math::Vector2f &location, const math::Vector2f &size, const Font *font, const std::string &text);
/// draw unaligned text
void text(const math::Vector2f &location, const math::Vector2f &size, const Font *font, std::stringstream & textstream);
}
}
#endif // __INCLUDED_UI_PAINT_H__
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