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/*
ui/ui.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_H__
#define __INCLUDED_UI_H__
#include "ui/palette.h"
#include "ui/widget.h"
#include "ui/window.h"
namespace ui {
class UI : public Window {
public:
/// constructor
UI();
/// destructor
~UI();
/// list widgets
void list();
/// make a window the active window
void show_window(char const *label);
/// hide the active window
void hide_window();
/// return the active window
Window *active() { return ui_active_window; }
protected:
virtual void add_window(Window *window);
virtual void remove_window(Window *window);
private:
Window *ui_active_window;
};
/// initialize the user interface
void init();
/// shutdown the user interface
void shutdown();
void frame();
/// the global root window
UI *root();
}
#endif // __INCLUDED_UI_H__
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