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/*
   ui/window.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include "ui/paint.h"
#include "ui/window.h"

namespace ui
{

Window::Window(Window *parent) : Widget(static_cast<Widget *>(parent))
{
	set_label("window");
	set_border(true);
	
	if (parent) {
		parent->add_window(this);
	}
}

Window::~Window()
{
	window_children.clear();
}

void Window::set_previous(Window *previous)
{
	window_previous.assign(previous->label());
}

void Window::clear_previous()
{
	window_previous.clear();
}

void Window::draw_border()
{
	if (!border())
		return;
		
	paint::color(palette()->foreground());
	paint::border(global_location(), size());
}

Window::Windows::iterator Window::find_window(Window *window)
{
	Windows::iterator it;
	for (it = window_children.begin(); it != window_children.end(); it++) {
		if ((*it) == window)
			return it;
	}
	
	return it;
}

void Window::add_window(Window *window)
{
	Windows::iterator it = find_window(window);
	if (it == window_children.end()) {
		window_children.push_back(window);
	}
}

void Window::remove_window(Window *window)
{
	Windows::iterator it = find_window(window);
	if (it != window_children.end()) {
		remove_child(*it);
		window_children.erase(it);
	}
}

}