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authorEvan Goers <mega@osirion.org>2011-01-06 00:27:59 +0000
committerEvan Goers <mega@osirion.org>2011-01-06 00:27:59 +0000
commit29c9c90aa3528eea00b61098582c5683df311f72 (patch)
tree71c0c2584903084afcb80ef4adfbf1e1d1018f96 /base/materials
parent558d35aef3a6235cf2ff257d0cfe1508e4fe5e78 (diff)
colossus.map: added some detail and windows.
glass.shader: split materials into bright and non-bright versions.
Diffstat (limited to 'base/materials')
-rw-r--r--base/materials/glass.shader125
1 files changed, 118 insertions, 7 deletions
diff --git a/base/materials/glass.shader b/base/materials/glass.shader
index d574c90..3d0ea05 100644
--- a/base/materials/glass.shader
+++ b/base/materials/glass.shader
@@ -11,6 +11,13 @@ textures/glass/blue
qer_editorimage textures/glass/blue
color 0.00 0.00 1.00
environment
+}
+
+textures/glass/blue_bright
+{
+ qer_editorimage textures/glass/blue
+ color 0.25 0.25 1.00
+ environment
bright
}
@@ -19,14 +26,29 @@ textures/glass/red
qer_editorimage textures/glass/red
color 1.00 0.00 0.00
environment
+}
+
+textures/glass/red_bright
+{
+ qer_editorimage textures/glass/red
+ color 1.00 0.25 0.25
+ environment
bright
}
+
textures/glass/green
{
qer_editorimage textures/glass/green
color 0.00 1.00 0.00
environment
+}
+
+textures/glass/green_bright
+{
+ qer_editorimage textures/glass/green
+ color 0.25 1.00 0.25
+ environment
bright
}
@@ -35,6 +57,13 @@ textures/glass/yellow
qer_editorimage textures/glass/yellow
color 1.00 1.00 0.00
environment
+}
+
+textures/glass/yellow_bright
+{
+ qer_editorimage textures/glass/yellow
+ color 1.00 1.00 0.25
+ environment
bright
}
@@ -43,13 +72,27 @@ textures/glass/orange
qer_editorimage textures/glass/orange
color 1.00 0.50 0.00
environment
+}
+
+textures/glass/orange_bright
+{
+ qer_editorimage textures/glass/orange
+ color 1.00 0.75 0.25
+ environment
bright
}
textures/glass/brown
{
qer_editorimage textures/glass/brown
- color 0.50 0.25 0
+ color 0.50 0.25 0.00
+ environment
+}
+
+textures/glass/brown_bright
+{
+ qer_editorimage textures/glass/brown
+ color 0.75 0.50 0.25
environment
bright
}
@@ -59,13 +102,27 @@ textures/glass/purple
qer_editorimage textures/glass/purple
color 1.00 0.00 1.00
environment
+}
+
+textures/glass/purple_bright
+{
+ qer_editorimage textures/glass/purple
+ color 1.00 0.25 1.00
+ environment
bright
}
textures/glass/dark
{
qer_editorimage textures/glass/dark
- color 0.5 0.5 0.5
+ color 0.50 0.50 0.50
+ environment
+}
+
+textures/glass/dark_bright
+{
+ qer_editorimage textures/glass/dark
+ color 0.75 0.75 0.75
environment
bright
}
@@ -75,12 +132,10 @@ textures/glass/plain
qer_editorimage textures/glass/plain
color 1.00 1.00 1.00
environment
- bright
// this is a proposed material, assuming a multitexture implementation
// will be much like the quake 3 shader system.
// qer_editorimage textures/glass/plain
- // bright
// {
// map $skybox
// environment
@@ -91,19 +146,43 @@ textures/glass/plain
// }
}
+textures/glass/plain_bright
+{
+ qer_editorimage textures/glass/plain
+ color 1.00 1.00 1.00
+ environment
+ bright
+}
+
textures/glass/entity
{
qer_editorimage textures/glass/entity
color 1.00 1.00 1.00
entity
environment
+}
+
+textures/glass/entity_bright
+{
+ qer_editorimage textures/glass/entity
+ color 1.00 1.00 1.00
+ entity
+ environment
bright
}
textures/glass/entity_dark
{
qer_editorimage textures/glass/entity_dark
- color 0.5 0.5 0.5
+ color 0.50 0.50 0.50
+ entity
+ environment
+}
+
+textures/glass/entity_dark_bright
+{
+ qer_editorimage textures/glass/entity_dark
+ color 0.75 0.75 0.75
entity
environment
bright
@@ -115,13 +194,29 @@ textures/glass/entity_second
color 1.00 1.00 1.00
entitySecond
environment
+}
+
+textures/glass/entity_second_bright
+{
+ qer_editorimage textures/glass/entity_second
+ color 1.00 1.00 1.00
+ entitySecond
+ environment
bright
}
textures/glass/entity_second_dark
{
qer_editorimage textures/glass/entity_second_dark
- color 0.5 0.5 0.5
+ color 0.50 0.50 0.50
+ entitySecond
+ environment
+}
+
+textures/glass/entity_second_dark_bright
+{
+ qer_editorimage textures/glass/entity_second_dark
+ color 0.75 0.75 0.75
entitySecond
environment
bright
@@ -133,13 +228,29 @@ textures/glass/entity_third
color 1.00 1.00 1.00
entityThird
environment
+}
+
+textures/glass/entity_third_bright
+{
+ qer_editorimage textures/glass/entity_third
+ color 1.00 1.00 1.00
+ entityThird
+ environment
bright
}
textures/glass/entity_third_dark
{
qer_editorimage textures/glass/entity_third_dark
- color 0.5 0.5 0.5
+ color 0.50 0.50 0.50
+ entityThird
+ environment
+}
+
+textures/glass/entity_third_dark_bright
+{
+ qer_editorimage textures/glass/entity_third_dark
+ color 0.75 0.75 0.75
entityThird
environment
bright