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Project::OSiRiON
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AgeCommit message (Expand)Author
2011-07-16Add panel_01 and panel_02 textures, update sharkan.map to use these texturesMichael Rodenhurst
2011-06-09lancer.map: added more detail.Evan Goers
2011-04-15ravager.map: split some parts as submodels, added a docking bay.Evan Goers
2011-03-22ships.ini: tweaked penchant and supertanker stats for balance.Evan Goers
2011-02-16Fixed missing shaders.Evan Goers
2011-02-10Added some details to beamarray.Evan Goers
2011-02-06Gave kuroto textures to pirate ships.Evan Goers
2011-01-21Activate the common/clip material.Stijn Buys
2011-01-12Adding "docking bay" texture. This should be aligned so that the white end is...Cody Jackson
2011-01-08juggernaut.map: more detail.Evan Goers
2011-01-07beamarray*.map: added lights.Evan Goers
2011-01-06colossus.map: added some detail and windows.Evan Goers
2011-01-04Converted many window surfaces to patches.Evan Goers
2010-12-21Removed common/hint material, added common/noclip, updated related textures.Stijn Buys
2010-12-08ships.ini: removed archangel, added lancer colonial fighter.Evan Goers
2010-12-07avenger_cockpit.map: fixed patch seams.Evan Goers
2010-12-07shootingstar.map: lengthened the ship, adding some detail along the way.Evan Goers
2010-11-30raider.map: changed entity textures to kuroto.Evan Goers
2010-11-14Various cosmetic changes to some models.Evan Goers
2010-10-21Convert researchstation.map completely to brushes(Patch meshes are preserved).Evan Goers
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
2009-09-05kuroto material exampleStijn Buys
2009-08-30removed envmap from the non-shiny common/entity material familyStijn Buys
2009-08-21Added (very subtle) envmap to default shaders, too.Evan Goers
2009-08-18Disabled envmaps on all remaining shaders and added _shiny shaders for explic...Evan Goers
2009-08-18Disabled envmapping on entity shaders and bright shaders.Evan Goers
2009-08-18Added new generic envmap, enabled on all color and entity shaders.Evan Goers
2009-08-15Added purple, purple_bright color shaders.Evan Goers
2009-08-12adds the ignore keyword to common.shaderStijn Buys
2009-07-16Added brown glass shader.Evan Goers
2009-07-16Fixed a minor error in glass.shader.Evan Goers
2009-07-16Disabled environment mapping on main color/entity materials.Evan Goers
2009-07-16removed envmapping from normal colorsStijn Buys
2009-07-16Added yellow, orange colors.Evan Goers
2009-06-07corrected a typing error in textures/blackStijn Buys
2009-06-05make the colors/green material actually green in-gameStijn Buys
2009-02-08Updated researchstation.Evan Goers
2009-02-08Updated remaining models for new materials.Evan Goers
2009-02-08Changed osirion.game to be more generic.Evan Goers
2009-02-08fixed a typing errorStijn Buys
2009-02-08materialsStijn Buys