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Project::OSiRiON
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authorStijn Buys <ingar@osirion.org>2008-02-13 18:30:24 +0000
committerStijn Buys <ingar@osirion.org>2008-02-13 18:30:24 +0000
commit4c915658355ae3eeee195ef929fdf7453397edd5 (patch)
treeb809418a69b4c843262c2f36da5025abf85d716d /README
parentee891311ccc79bbc7837caac8546aac5b9bdf80f (diff)
documentation
Diffstat (limited to 'README')
-rw-r--r--README11
1 files changed, 7 insertions, 4 deletions
diff --git a/README b/README
index 764118b..1ce6035 100644
--- a/README
+++ b/README
@@ -2,10 +2,10 @@
The Osirion Project
This is the Osirion project. I wrote it to get a better grasp on
- game design with opengl and to get some C++ practice.
+ game design with opengl and to get some C++ practice.
Maybe someday, it will be a real game.
- Read INSTALL for instructions on building and installation.
+ Read INSTALL for instructions on building and installing.
Dedicated server
@@ -15,7 +15,9 @@ Dedicated server
Client
Starting the client will show the loader screen.
- To start the game, open the client console and type 'connect'.
+ To start the game, open the client console with ~ and type 'connect'.
+ You will join the game as spectator, type 'join' in the console
+ to join the game. Type 'spectate' to spectate again.
Type 'disconnect' to return to the loader screen.
Controls
@@ -24,7 +26,7 @@ Controls
space bar: switch camera mode
left/right/up/down arrow keys: rotate camera in free mode
keypad left/right: turn the ship left/right
- keypad +/-: increase/decrease thrust
+ keypad +/-: increase/decrease forward thruster
Console functions
@@ -32,6 +34,7 @@ Console functions
connect connect the client to the game module
disconnect disconnect the client from the game module
+ list_ent lists registered entities
list_func lists registered functions
list_var lists registered variables
quit exit the application