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authorStijn Buys <ingar@osirion.org>2008-07-02 19:18:44 +0000
committerStijn Buys <ingar@osirion.org>2008-07-02 19:18:44 +0000
commit89de2efebc22b3754c18ede10dc07bfc397fc2d0 (patch)
tree1d005c4b0ad66333235ecfbea03089bb31015b48 /TODO
parentfd6f22924fd0d85ee20fb1d5e4588ac441675ea9 (diff)
initial server ncurses console
Diffstat (limited to 'TODO')
-rw-r--r--TODO19
1 files changed, 10 insertions, 9 deletions
diff --git a/TODO b/TODO
index a46b22e..6059c24 100644
--- a/TODO
+++ b/TODO
@@ -1,30 +1,30 @@
TODO
-(ok) done
-(--) postponed
-
milestone 1:
console text color and wrapping (ok)
- entity axis interpolation (usable for now)
- camera tracking mode (usable for now)
- camera frustum clip (--)
+ keyboard binds (ok)
+
+ fix turning
+ fix camera rotation
+ fix camera frustum clip
- keyboard binds
+ better crosshair bitmaps
milestone 2:
+ targetting system
server-client event system, hit-once lightweight entities
explosion events
weapons fire events
-
filesystem:
write a filesystem based on streams
write handlers for zip
model:
+ engine flare key (ok)
+
support map classes (e.g. func_rotate), requires class VertexData
split map loader from model, load vertices into VertexData
- engine flare key
core:
connection to remote game (ok)
@@ -82,3 +82,4 @@ win32 port:
sound is broken
directory creation
+