diff options
author | Stijn Buys <ingar@osirion.org> | 2008-07-02 19:18:44 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-07-02 19:18:44 +0000 |
commit | 89de2efebc22b3754c18ede10dc07bfc397fc2d0 (patch) | |
tree | 1d005c4b0ad66333235ecfbea03089bb31015b48 /TODO | |
parent | fd6f22924fd0d85ee20fb1d5e4588ac441675ea9 (diff) |
initial server ncurses console
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 19 |
1 files changed, 10 insertions, 9 deletions
@@ -1,30 +1,30 @@ TODO -(ok) done -(--) postponed - milestone 1: console text color and wrapping (ok) - entity axis interpolation (usable for now) - camera tracking mode (usable for now) - camera frustum clip (--) + keyboard binds (ok) + + fix turning + fix camera rotation + fix camera frustum clip - keyboard binds + better crosshair bitmaps milestone 2: + targetting system server-client event system, hit-once lightweight entities explosion events weapons fire events - filesystem: write a filesystem based on streams write handlers for zip model: + engine flare key (ok) + support map classes (e.g. func_rotate), requires class VertexData split map loader from model, load vertices into VertexData - engine flare key core: connection to remote game (ok) @@ -82,3 +82,4 @@ win32 port: sound is broken directory creation + |