diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 19 |
1 files changed, 10 insertions, 9 deletions
@@ -1,30 +1,30 @@ TODO -(ok) done -(--) postponed - milestone 1: console text color and wrapping (ok) - entity axis interpolation (usable for now) - camera tracking mode (usable for now) - camera frustum clip (--) + keyboard binds (ok) + + fix turning + fix camera rotation + fix camera frustum clip - keyboard binds + better crosshair bitmaps milestone 2: + targetting system server-client event system, hit-once lightweight entities explosion events weapons fire events - filesystem: write a filesystem based on streams write handlers for zip model: + engine flare key (ok) + support map classes (e.g. func_rotate), requires class VertexData split map loader from model, load vertices into VertexData - engine flare key core: connection to remote game (ok) @@ -82,3 +82,4 @@ win32 port: sound is broken directory creation + |