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authorStijn Buys <ingar@osirion.org>2010-11-20 01:13:13 +0000
committerStijn Buys <ingar@osirion.org>2010-11-20 01:13:13 +0000
commitf71b6b92840a396500aa477a6dba94be4c36d3bb (patch)
tree2590921c78d1b49f80d92a03cfab0c8eda315b8d /doc/index.html
parent9e14b5257514e45c3626063ce44ec2150d979ee8 (diff)
have configure only look for bullet in /usr by default, --with-bullet=prefix switch overrides,
updated documentation
Diffstat (limited to 'doc/index.html')
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1 files changed, 30 insertions, 12 deletions
diff --git a/doc/index.html b/doc/index.html
index 172dd10..0fd4b30 100644
--- a/doc/index.html
+++ b/doc/index.html
@@ -18,18 +18,28 @@
<div class="text">
<p>
- Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive
- universe with open gameplay inspired by classic titles such as
+ Project::OSiRiON is a free space trading and combat simulation under development.
+ Its goal is to create an immersive universe with open gameplay inspired by classic titles such as
<a href="http://en.wikipedia.org/wiki/Wing_Commander:_Privateer">Privateer</a> and
<a href="http://en.wikipedia.org/wiki/Freelancer_(video_game)">Freelancer</a>.
-</p><p>
- The game uses a custom engine, written from scratch in C++ and
- uses portable libraries like SDL, OpenGL, OpenAL and zlib. Physics and collision
- are implemented using the <a href="http://bulletphysics.org/">Bullet physics library</a>.
-</p><p>
- The basic components are already in place: players are able to visit multiple star systems,
- buy ships, trade cargo or join a game on a network server, but important features like
- weapons and player saving are have yet to be implemented.
+</p>
+<p>
+ The engine is written from scratch in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng, zlib
+ and the <a href="http://www.bulletphysics.com/">Bullet physics library</a>. It is
+ a work in progress and evolves with the game as required.
+</p>
+<p>
+ The basic components are already in place: players can start a single-player game,
+ or join a network server. They can purchase a ship and explore the universe and can even earn
+ some cash trading cargo. Other important parts are still missing: games can not be saved and
+ there are no weapon nor combat features.
+</p>
+<p>
+ The game aims to be fully customizable. Common and easy to edit file formats
+ make it trivial to change most of the game settings and world definitions.
+</p>
+<p>
+ Packages of the latest development build are available for windows and linux.
</p>
</div>
@@ -99,7 +109,15 @@
<a href="http://ingar.satgnu.net/osirion">http://ingar.satgnu.net/osirion</a>
</p>
<p>
- The official IRC channel is <i>#osirion</i> on the FreeNode IRC network.
+ The official IRC channel is <a href="irc://chat.freenode.net/%23osirion">#osirion</a> on the
+ <a href="http://freenode.net/">FreeNode</a> IRC network.
+</p>
+<p>
+ SVN activity is monitored by <a href="http://cia.vc/">CIA.vc</a>, the project pages can be found here:
+ <ul>
+ <li><a href="http://cia.vc/stats/project/Osirion">osirion</a>
+ <li><a href="http://cia.vc/stats/project/osirion-data">osirion-data</a>
+ </ul>
</p>
</div>
@@ -121,7 +139,7 @@
of authors and copyright.
</p>
<p>
- Copyright &copy; 2007-2009<br>
+ Copyright &copy; 2007-2010<br>
Stijn "Ingar" Buys &lt;ingar@telenet.be&gt;
</p>
</div>