diff options
author | Stijn Buys <ingar@osirion.org> | 2010-10-04 16:59:52 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2010-10-04 16:59:52 +0000 |
commit | 3d97c7737fdda88c5d5d9e3e7d13f4c1973c7774 (patch) | |
tree | f4ee6f9e88645f76786589f1cb929eade66ce858 /doc | |
parent | 81acfb7cd3ced1e613acaf45b44867e56b137dc9 (diff) |
corrected modelview rotation to radians
Diffstat (limited to 'doc')
-rw-r--r-- | doc/TODO | 10 |
1 files changed, 4 insertions, 6 deletions
@@ -17,7 +17,6 @@ general: ship improvements (radars, shield, armor) inventory: - no-buy items (amount 0) (ok) eject cargo beam cargo @@ -43,9 +42,10 @@ network: zone/system chat group/clan chat (requires groups) rcon authentication, rcon command, servers must be able to disable rcon + rconpassword: send md5sum instead of plaintext player authentication (player id) - send clients only updates from the current zone/server-side distance check + add server-side distance check before sending entity updates fix lag/client interpolation cl_prediction or cl_interpolation detect and disconnect clients behaving badly @@ -63,10 +63,9 @@ client: render: star light strenght sphere texture distortion at the poles + skybox ui: - fix modelview 'can't load' spam -> clear modelname (or tradewindow) (ok) - modelview control axis, default orientation tilted modelview lighting (-> it uses current zone lighting) sound: @@ -75,8 +74,7 @@ sound: game: entity health/shield/armor - 'give ship' destroys inventory - implement 'give cargo' + fix 'give ship' destroying inventory data: update starsystem roadmap |