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authorStijn Buys <ingar@osirion.org>2010-10-25 13:43:11 +0000
committerStijn Buys <ingar@osirion.org>2010-10-25 13:43:11 +0000
commit5189168482f32d8aac630cde27fc0999e70ed57b (patch)
treed96dc388274ff13d594264ed5eeb2f9cce79370d /doc
parent787002ec11bf41bba01b899c53a38830768fc260 (diff)
renamed ship torque_force to turn_force, added ship roll_force
Diffstat (limited to 'doc')
-rw-r--r--doc/TODO10
1 files changed, 6 insertions, 4 deletions
diff --git a/doc/TODO b/doc/TODO
index 2aa34d9..d42b0dc 100644
--- a/doc/TODO
+++ b/doc/TODO
@@ -39,6 +39,7 @@ core:
fix game.ini load/save sequence
fx events: jump events, tracktor beams, weapons fire
pause game loop when there are no players
+ optimize KeepAlive sweep performance
network:
protocol description (incomplete)
@@ -67,15 +68,16 @@ client:
hud target/target hoover inconsistency
render:
- fix skybox envmapping
+ fix skybox envmapping -> cube map
star light strenght
- sphere texture distortion at the poles
+
skybox (ok)
-
+ sphere texture distortion at the poles -> globes, unfixable (won't fix)
+
ui:
modelview lighting (-> it uses current zone lighting)
- unify event handlers, expand Event class ad make derived event classes
+ unify event handlers, expand Event class and make derived event classes
fix slider mouse dragging
sound: