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/*
   client/client.h
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_CLIENT_H__
#define __INCLUDED_CLIENT_H__

#include "client/console.h"
#include "client/camera.h"
#include "client/view.h"
#include "client/input.h"
#include "client/video.h"

/// client-side functions to render and control the gameworld
/** The client namespace contains the necessary functions to
 *  accept input, send it to the game and renders the result
 */
namespace client {
	/// initialize the client
	extern void init();
	/// run the client
	extern void run();
	/// shutdown the client
	extern void shutdown();

	/// global Video object
	extern Video video;
	/// global Input object
	extern Input input;
	/// global View object
	extern View view;
	/// global Camera object
	extern Camera camera;
}

#endif // __INCLUDED_CLIENT_H__