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/*
client/client.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_H__
#define __INCLUDED_CLIENT_H__
#include "client/console.h"
#include "client/camera.h"
#include "client/view.h"
#include "client/input.h"
#include "client/video.h"
/// client-side functions to render and control the gameworld
/** The client namespace contains the necessary functions to
* accept input, send it to the game and renders the result
*/
namespace client {
/// initialize the client
extern void init();
/// run the client
extern void run();
/// shutdown the client
extern void shutdown();
/// global Video object
extern Video video;
/// global Input object
extern Input input;
/// global View object
extern View view;
/// global Camera object
extern Camera camera;
}
#endif // __INCLUDED_CLIENT_H__
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