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/*
   core/core.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_CORE_H__
#define __INCLUDED_CORE_H__

#include "core/gameinterface.h"
#include "core/applicationinterface.h"

/// core contains the basic functionality of the engine
namespace core
{
	/// pointer to the current GameInterface
	inline GameInterface *game() { return GameInterface::instance(); }

	/// pointer to the current ApplicationInterface
	inline ApplicationInterface *application() { return ApplicationInterface::instance(); }

	/// true if the core is connected to a game module
	inline bool connected() { return (GameInterface::instance() && GameInterface::instance()->connected); }

	/// return the time the core has been running, in seconds
	inline float time() { return ApplicationInterface::instance()->current_time; }
};

#include "core/commandbuffer.h"
#include "core/func.h"

#endif // __INCLUDED_CORE_H__