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authorStijn Buys <ingar@osirion.org>2008-03-16 14:51:37 +0000
committerStijn Buys <ingar@osirion.org>2008-03-16 14:51:37 +0000
commit7d7b9324f1f0db14648fb9fe32256d7942af77b9 (patch)
treeef2a60c275f22c6b1ab7430a299138597030b581 /src/core/cvar.h
parent9a7ca1743f0c74042bca4d4903f7e56fe810edce (diff)
somewhat smoother network play, player assets, client pif updates
Diffstat (limited to 'src/core/cvar.h')
-rw-r--r--src/core/cvar.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/cvar.h b/src/core/cvar.h
index 3847a78..f43e532 100644
--- a/src/core/cvar.h
+++ b/src/core/cvar.h
@@ -22,8 +22,9 @@ public:
* Archive a cvar with this flag will be saved to the configuration file
* ReadOnly the value of cvar with this flag can not be altered from the commandline
* Game a cvar with this flag is only valid when a game is loaded
+ * Info a cvar that updates player info
*/
- enum Flags {Archive=1, ReadOnly=2, Game=4};
+ enum Flags {Archive=1, ReadOnly=2, Game=4, Info=8};
/// create a new variable
Cvar(const char *name = 0, unsigned int flags = 0);