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authorStijn Buys <ingar@osirion.org>2008-07-28 20:56:18 +0000
committerStijn Buys <ingar@osirion.org>2008-07-28 20:56:18 +0000
commit40698bac1e7d03b8f472fa4d8d35aa644da95c5f (patch)
tree2217f7b82171078f68340500707cbd4ac7ccb42a /src/core/zone.h
parentd389a31f9816b55d8c7685ec24b9ab814252d693 (diff)
d'oh
Diffstat (limited to 'src/core/zone.h')
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diff --git a/src/core/zone.h b/src/core/zone.h
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+/*
+ core/zone.h
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_CORE_ZONE_H__
+#define __INCLUDED_CORE_ZONE_H__
+
+#include <string>
+#include <list>
+#include <map>
+
+namespace core {
+
+class Zone;
+
+}
+
+#include "core/entity.h"
+
+namespace core
+{
+
+/// a Zone contains a compartment of the game universe
+class Zone {
+public:
+ /// type definition for the content of a zone
+ typedef std::list<Entity *> Content;
+
+ /// type definition for the zone registry
+ typedef std::map<unsigned int, Zone *> Registry;
+
+ /* ---- static functions ----------------------------------- */
+
+ /// add a zone to the zone registry
+ static void add(Zone *zone);
+
+ /// add a zone with a specific id to the registry
+ static void add(Zone *zone, unsigned int id);
+
+ /// find a zone in the zone registry
+ static Zone *find(unsigned int id);
+
+ /// find a zone in the zone registry
+ static Zone *find(std::string const & name);
+
+ /// find a zone in the zone registry (searches on id and name)
+ static Zone *find_zone(std::string const & searchname);
+
+ /// remove a zone from the zone registry
+ static void remove(Zone *zone);
+
+ /// list the zone registry
+ static void list();
+
+ /// list the content of a single zone
+ static void list_zone(std::string const & searchname);
+
+ /// clear the zone registry
+ static void clear();
+
+ /// the zone registry
+ static inline Registry & registry() { return zone_registry; }
+
+ /* ---- Zone class ----------------------------------------- */
+
+ /// create a new zone
+ Zone(std::string const & label);
+
+ /// create a zone from stream data
+ Zone(std::istream & is);
+
+
+ /// delete a zone
+ ~Zone();
+
+ /* ---- inspectors ----------------------------------------- */
+
+ /// zone id
+ inline unsigned int id() const { return zone_id; }
+
+ /// zone label
+ inline std::string const & label() const { return zone_label; }
+
+ /// zone name
+ inline std::string const & name() const { return zone_name; }
+
+ /// the name of the texture to be used as sky for this zone
+ inline std::string const & sky() const { return zone_sky; }
+
+ /// texture id for the sky
+ inline size_t sky_texture() const { return zone_sky_texture; }
+
+ /// find an entity inside a zone
+ Entity *find_entity(Entity *entity);
+
+ /// find an entity inside a zone
+ Entity *find_entity(unsigned int id);
+
+ /* ---- mutators ------------------------------------------- */
+
+ /// set the Zone label
+ inline void set_label(std::string const & label) { zone_label.assign(label); }
+
+ /// set the Zone label
+ inline void set_name(std::string const & name) { zone_name.assign(name); }
+
+ /// set the sky texture name to be used for this zone
+ inline void set_sky(std::string const & sky) { zone_sky.assign(sky); }
+
+ /// set the texture id for the sky
+ inline void set_sky_texture(size_t texture) { zone_sky_texture = texture; }
+
+ /* ---- serializers ---------------------------------------- */
+
+ /// serialize a server-to-client update on a stream
+ void serialize_server_update(std::ostream & os) const;
+
+ /// receive a server-to-client update from a stream
+ void receive_server_update(std::istream &is);
+
+ /* ---- zone content --------------------------------------- */
+
+ /// the entities belonging to this zone
+ inline Content & content() { return zone_content; }
+
+ /// add an entity to this zone
+ void add(Entity *entity);
+
+ /// remove an entity from this zone
+ void remove(Entity *entity);
+
+private:
+ unsigned int zone_id;
+
+ std::string zone_label;
+ std::string zone_name;
+ std::string zone_sky;
+
+ size_t zone_sky_texture;
+
+ Content zone_content;
+ static Registry zone_registry;
+};
+
+}
+
+#endif // __INCLUDED_CORE_ZONE_H__
+