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authorStijn Buys <ingar@osirion.org>2010-10-20 17:38:55 +0000
committerStijn Buys <ingar@osirion.org>2010-10-20 17:38:55 +0000
commit08f0d0fb6a57f9c398bc03ed9a3cc9537a1f3e18 (patch)
treeb7d67889e895b1fe5d7f70aab7b4296d77ff7e89 /src/game/base/ship.h
parent21e6267e3f998a467ca3b5ec225e6d03653aed97 (diff)
docking functions cleanup, jumpgates work again
Diffstat (limited to 'src/game/base/ship.h')
-rw-r--r--src/game/base/ship.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/base/ship.h b/src/game/base/ship.h
index c8d478c..971cb95 100644
--- a/src/game/base/ship.h
+++ b/src/game/base/ship.h
@@ -85,8 +85,6 @@ public:
/// Initiate jump, departing from a jump point
- /** Initiates a jump even if the ship has no jumpdrive
- */
void initiate_jump(JumpPoint *depart);
/// void reset drive controls
@@ -100,9 +98,6 @@ public:
/// toggle jump drive activation
void func_jump(std::string const & args);
-
-
- virtual void dock(Entity *entity);
private:
JumpPoint *find_closest_jumppoint();