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authorStijn Buys <ingar@osirion.org>2009-08-18 09:24:15 +0000
committerStijn Buys <ingar@osirion.org>2009-08-18 09:24:15 +0000
commitf030154fe727e25a2afe1f78b3998c2d2dba95e4 (patch)
treecd92baf9e4fa8a136523b9eb570e9811846c9250 /src/game/base/ship.h
parent5636fad174f0bcff857c357c394c4cc8d424b302 (diff)
astyle cleanup, corrects not loading of material textures
Diffstat (limited to 'src/game/base/ship.h')
-rw-r--r--src/game/base/ship.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/game/base/ship.h b/src/game/base/ship.h
index 21987e7..e1b8b1d 100644
--- a/src/game/base/ship.h
+++ b/src/game/base/ship.h
@@ -1,7 +1,7 @@
/*
base/ship.h
- This file is part of the Osirion project and is distributed under
- the terms and conditions of the GNU General Public License version 2
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_BASE_SHIP_H__
@@ -14,7 +14,8 @@
#include "base/jumppoint.h"
#include "math/vector3f.h"
-namespace game {
+namespace game
+{
/// A ship in the game, controled by a player
class Ship : public core::EntityControlable, public PhysicsBody
@@ -30,7 +31,9 @@ public:
virtual void set_zone(core::Zone *zone);
/// true if the ship is equiped with a jumpdrive
- inline bool jumpdrive() const { return ship_jumpdrive; }
+ inline bool jumpdrive() const {
+ return ship_jumpdrive;
+ }
/// Initiate jump, departing from a jump point
/** Initiates a jump even if the ship has no jumpdrive
@@ -65,7 +68,7 @@ private:
float ship_impulsedrive_timer;
-
+
JumpPoint *ship_jumpdepart;
};