diff options
author | Stijn Buys <ingar@osirion.org> | 2011-02-08 16:55:23 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2011-02-08 16:55:23 +0000 |
commit | 38eb51c26ab0d9dbebc974c7a21f96a429ce3098 (patch) | |
tree | 8563fdcf4de0d19ad20e660ae30b4b333825e4d4 /src/model | |
parent | 84dd93a63305bd3b1ff3c5c897a6f3e729bfefed (diff) |
Corrected triangle loading of collision model, added 'complex' flag to ships.ini
to enable collision models on player ships.
Diffstat (limited to 'src/model')
-rw-r--r-- | src/model/collisionmesh.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/model/collisionmesh.cc b/src/model/collisionmesh.cc index 90aafc3..5d4505a 100644 --- a/src/model/collisionmesh.cc +++ b/src/model/collisionmesh.cc @@ -69,7 +69,8 @@ void CollisionMesh::add_triangle(const math::Vector3f & v0, const math::Vector3f collisionmesh_triangles->addTriangle( to_btVector3(v0), to_btVector3(v1), - to_btVector3(v1) + to_btVector3(v2), + true ); collisionmesh_size += 1; } |