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authorStijn Buys <ingar@osirion.org>2015-03-02 19:30:13 +0000
committerStijn Buys <ingar@osirion.org>2015-03-02 19:30:13 +0000
commit1dcd07fc1c2f04a2a86851c5ee48f24a83baaa2f (patch)
tree4292326c7822d95326d4aba88be3a9127ba63f90 /src/render
parentbbb7d96b6f12f5ad60204df2b0975971d81ae66c (diff)
Fixed a build problem where an SDL instead of SDL2 header was used.
Diffstat (limited to 'src/render')
-rw-r--r--src/render/gl.h2
-rw-r--r--src/render/textures.cc2
2 files changed, 3 insertions, 1 deletions
diff --git a/src/render/gl.h b/src/render/gl.h
index cf9e89d..487377a 100644
--- a/src/render/gl.h
+++ b/src/render/gl.h
@@ -9,7 +9,7 @@
#include "sys/sys.h"
-#include "SDL/SDL_opengl.h"
+#include "SDL2/SDL_opengl.h"
#include "math/vector2f.h"
#include "math/vector3f.h"
diff --git a/src/render/textures.cc b/src/render/textures.cc
index 15c9bd5..1e202b4 100644
--- a/src/render/textures.cc
+++ b/src/render/textures.cc
@@ -15,6 +15,8 @@
#include "sys/sys.h"
#include "core/application.h"
+#include <GL/glu.h>
+
namespace render
{