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authorEvan Goers <mega@osirion.org>2012-01-24 04:36:42 +0000
committerEvan Goers <mega@osirion.org>2012-01-24 04:36:42 +0000
commitd20adb868fe02e9e7aa8a262b3cd4c5dd01d5eea (patch)
tree57ac6f38302bd143cc89ee5217e6788eef88b20e /src/ui
parentb8e725f88fde5bfec67e5213f7e1c183bac63e33 (diff)
Got rid of r_diffuse/r_specular/r_ambient.
Diffstat (limited to 'src/ui')
-rwxr-xr-xsrc/ui/modelview.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc
index 6d10c28..ec840c1 100755
--- a/src/ui/modelview.cc
+++ b/src/ui/modelview.cc
@@ -189,12 +189,12 @@ void ModelView::draw()
// we set up the light in camera space
GLfloat modelview_light[] = { -10.0f * model->radius(), 0, 0, 1.0f };
- GLfloat ambient_light[] = { 0.25f, 0.25f, 0.25f, 1.0f };
+ GLfloat ambient_light[] = { 0.1f, 0.1f, 0.1f, 1.0f };
GLfloat diffuse_light[4];
GLfloat specular_light[4];
for (size_t i = 0; i < 3; i++) {
- diffuse_light[i] = render::r_diffuse->value() * 0.8f;
- specular_light[i] = render::r_specular->value() * 0.4f;
+ diffuse_light[i] = 0.8f;
+ specular_light[i] = 0.4f;
}
diffuse_light[3] = 1.0f;
specular_light[3] = 1.0f;