diff options
Diffstat (limited to 'GAMEPLAY')
-rw-r--r-- | GAMEPLAY | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/GAMEPLAY b/GAMEPLAY new file mode 100644 index 0000000..99ce566 --- /dev/null +++ b/GAMEPLAY @@ -0,0 +1,75 @@ + +The Osirion Project - GAMEPLAY + + This document describes what the gameplay of Project::OSiRiON should + eventually become. + +General guidelines + + Project::OSiRiON is a multiplayer space game with persistent player + statistics. A single player mode with a compelling story is a + secondairy objective but the storyline serves as background for + the multiplayer universe. + + Project::OSiRiON is a 'serious' game. Names of objects, people and + places should be considered generic for the universe and should not + be rightout silly or offensive. Names should feel 'natural' or 'alien'. + + Models for ships, space stations and other objects should be designed + with the same philosphy in mind. It is allright to make references + to exisiting objects (real or fiction), as long as they are subtle + or inconspicuous. + +Universe + + A basic description of the universe, how it is organised and who lives there. + + The universe is a collection of stand-alone star systems. Each star system + is a small world on it's on. The only direct interaction between systems + is a player traveling between them. The background story should provide + (some of the) star systems and their relation. + +The Player + + Who is the player in the universe. + - Friends + - Enemies + - Background + - How the player itnteracts with the universe. + + The player enters the universe as a typical out-of-luck person + who decided to start a new life. With a small ship he tries to become + the Richest Man in the know Universe. The player earns money by shipping + cargo that can be bought at discount prices at one place and sold + at a premium at a second location. *mining *fighting *wrecks/looting +Traveling + + How the traveling happens in the universe, how the player will travel. + +Planet and Stations + + Star systems are inhabited with planets and stations, + +Objects in space + +Weapons + + What kind of weapons are there. how do they work. + +Fighting + + How does fighting work + +Economy + + Money makes the Universe tick. + - Buying + - Selling + - Trading + +Cargo + - Transporting / Beaming + - Mining + - (Spare) parts + - Fuel + - Economy |