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diff --git a/doc/installation.html b/doc/installation.html new file mode 100644 index 0000000..1e34445 --- /dev/null +++ b/doc/installation.html @@ -0,0 +1,105 @@ + +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8"> + <link rel="stylesheet" type="text/css" href="style.css"> + <TITLE>The Osirion Project - Installation</TITLE> +</head> +<body> + +<h1> + Installation +</h1> +<p> + These are the installation instructions for the Osirion Project. + There are two ways to install the program and the game data. You can + either download a precompiled package from the website, or you + can obtain the source code and compile it yourself. +<h2> + Downloading a precompiled package +</h2> +<p> + You can find the latest version in the download section of the website:<br> + <a href="http://ingar.satgnu.net/osirion/files">http://ingar.satgnu.net/osirion/files</a> +<h3> + Windows +</h3> +<p> + Download the windows package:<br> + <a href="http://ingar.satgnu.net/osirion/files/osirion-latest-win32.zip">osirion-latest-win32.zip</a><br> + This packages contains the win32 version of the server, the client and the game data. +<p> + Unzip the package to an approriate directory. Open the directory in explorer and + click on <i>osirion.exe</i> to start the client. +<h3> + Linux +</h3> +<p> + Download the linux package:<br> + <a href="http://ingar.satgnu.net/osirion/files/osirion-latest-linux.zip">osirion-latest-linux.zip</a><br> + This packages contains the linux x86 and x86_64 version of the server, the client and the game data. +<p> + <i>The instructions will install the game in a subdirectory of your home directory</i> +<p> + Extract the package, a new subdirectory will be created. The actual directory name will depend on + the version number. Enter the new subdirectory. +<pre> +~$ tar jxvf osirion-latest.tar.bz2 +osirion-0.1_258-linux/ +osirion-0.1_258-linux/data/ +osirion-0.1_258-linux/data/base/ + ... +osirion-0.1_258-linux/README +osirion-0.1_258-linux/osiriond.x86 +osirion-0.1_258-linux/osirion.x86_64 +~$ cd osirion-0.1_258-linux/ +~/osirion-0.1_258-linux$ +</pre> +<p> + To run the 32bit client: +<pre> +~/osirion-0.1_258-linux$ ./osirion.x86 +</pre> +<p> + To run the 64bit client: +<pre> +~/osirion-0.1_258-linux$ ./osirion.x86_64 +</pre> +<h2> + Compiling from source code +</h2> +<h3> + Requirements +</h3> +<p> + To build The Osirion Project from source code you will need to have + the following libraries and their header files installed on your system: +<table> + <tr><td>SDL</td><td>version 1.2 or newer</td></tr> + <tr><td>OpenGL</td><td>version 1.1 or newer</td></tr> + <tr><td>OpenAL</td><td>version 1.1 or newer</td></tr> + <tr><td>zlib</td><td></td></tr> +</table> +<p> + You will also need a recent version of gcc, GNU make, automake and libtool. +<p> + In theory, the source should compile on any POSIX-compatible platform + supported by SDL, reports for other platforms (working or not) + are welcome. I have succesfully compiled it myself on the following platforms: +<table> + <tr><td>linux-x86_64</td><td>gcc 4.1.2</td></tr> + <tr><td>linux-i686</td><td>gcc 4.1.2</td></tr> + <tr><td>mingw32 </td><td>gcc 4.2.2</td></tr> +</table> + +<h3> + Obtaining the source code +</h3> +<h3> + Obtaining the game data +</h3> + +</body> + +</html>
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