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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
	<meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
	<link rel="stylesheet" type="text/css" href="style.css">
	<TITLE>The Osirion Project - Installation</TITLE>
</head>
<body>

<h1>
	Installation
</h1>
<p>
	These are the installation instructions for the Osirion Project.
	There are two ways to install the program and the game data. You can
	either download a precompiled package from the website, or you
	can obtain the source code and compile it yourself.
<h2>
	Downloading a precompiled package
</h2>
<p>
	You can find the latest version in the download section of the website:<br>
	<a href="http://ingar.satgnu.net/osirion/files">http://ingar.satgnu.net/osirion/files</a>
<h3>
	Windows
</h3>
<p>
	Download the windows package:<br>
	<a href="http://ingar.satgnu.net/osirion/files/osirion-latest-win32.zip">osirion-latest-win32.zip</a><br>
	This packages contains the win32 version of the server, the client and the game data.
<p>
	Unzip the package to an approriate directory. Open the directory in explorer and
	click on <i>osirion.exe</i> to start the client.
<h3>
	Linux
</h3>
<p>
	Download the linux package:<br>
	<a href="http://ingar.satgnu.net/osirion/files/osirion-latest-linux.zip">osirion-latest-linux.zip</a><br>
	This packages contains the linux x86 and x86_64 version of the server, the client and the game data.
<p>
	<i>The instructions will install the game in a subdirectory of your home directory</i>
<p>
	Extract the package, a new subdirectory will be created. The actual directory name will depend on
	the version number. Enter the new subdirectory.
<pre>
~$ tar jxvf osirion-latest.tar.bz2
osirion-0.1_258-linux/
osirion-0.1_258-linux/data/
osirion-0.1_258-linux/data/base/
 ...
osirion-0.1_258-linux/README
osirion-0.1_258-linux/osiriond.x86
osirion-0.1_258-linux/osirion.x86_64
~$ cd osirion-0.1_258-linux/
~/osirion-0.1_258-linux$
</pre>
<p>
	 To run the 32bit client:
<pre>
~/osirion-0.1_258-linux$ ./osirion.x86
</pre>
<p>
	 To run the 64bit client:
<pre>
~/osirion-0.1_258-linux$ ./osirion.x86_64
</pre>
<h2>
	Compiling from source code
</h2>
<h3>
	Requirements
</h3>
<p>
	To build The Osirion Project from source code you will need to have
	the following libraries and their header files installed on your system:
<table>
	<tr><td>SDL</td><td>version 1.2 or newer</td></tr>
	<tr><td>OpenGL</td><td>version 1.1 or newer</td></tr>
	<tr><td>OpenAL</td><td>version 1.1 or newer</td></tr>
	<tr><td>zlib</td><td></td></tr>
</table>
<p>
	You will also need a recent version of gcc, GNU make, automake and libtool.
<p>
	In theory, the source should compile on any POSIX-compatible platform 
	supported by SDL, reports for other platforms (working or not)
	are welcome. I have succesfully compiled it myself on the following platforms:
<table>
	<tr><td>linux-x86_64</td><td>gcc 4.1.2</td></tr>
	<tr><td>linux-i686</td><td>gcc 4.1.2</td></tr>
	<tr><td>mingw32	</td><td>gcc 4.2.2</td></tr>
</table>

<h3>
	Obtaining the source code
</h3>
<h3>
	Obtaining the game data
</h3>

</body>

</html>